

Lizardmen: Bonus experience and reduced recruitment and upkeep costs for Skink and Chameleon Skinks units +1 rank for Skink Chiefs and Priests (tier 3)ĭark Elves: +1 rank for Sorceresses (tier 3)

High Elves: Bonus experience and reduced recruitment and upkeep costs for Archers, Spearmen, Lothern Sea Guard and Eagle Claw Bolt Thrower unitsĭark Elves: Bonus experience and reduced recruitment and upkeep costs for Dreadspears, Darkshards, Shades and Reaper Bolt Thrower unitsĭark Elves: Bonus experience and reduced recruitment and upkeep costs for Witch Elves units, +1 rank for Death Hags and Khainite Assassins (tier 3) Vampire Counts: Bonus experience and reduced recruitment and upkeep costs for Fell Bats and Vargheists units Greenskins: Bonus experience and reduced recruitment and upkeep costs for Goblins, bow infantry & war machine unitsĮmpire: Bonus experience and reduced recruitment and upkeep costs for Crossbowmen and Spearmen units Reduced construction costs for all buildings province-wideĭwarfs: Bonus experience and reduced recruitment and upkeep costs for gyrocopters and units using fire or gunpowder weaponsĭark Elves: Bonus experience and reduced recruitment and upkeep costs for Black Ark Corsairs unitsīretonnia: Bonus experience, reduced recruitment/upkeep costs for Bowmen, Mounted Yeomen, Spearmen-at-Arms, Men-at-Arms (Polearm) and Field Trebuchet unitsĭwarfs: Bonus experience and reduced recruitment and upkeep costs for Quarrellers, Rangers, Bolt Thrower and Grudge Thrower units High Elves: Bonus experience and reduced recruitment and upkeep costs for Swordmasters of Hoeth, Phoenix Guard, Dragon Princes and Chariot unitsĭark Elves: Bonus experience and reduced recruitment and upkeep costs for Bleakswords, Cold One Knights, Cold One Dread Knights, Cold One Chariot, Black Guard of Naggarond and Har Ganeth Executioners units Vampire Counts: Bonus experience and reduced recruitment and upkeep costs for Grave Guard, Black Knights and Blood Knights units. Greenskins: Bonus experience and reduced recruitment and upkeep costs for Orc Big 'Uns and Black Orcs units High Elves: +1 capacity for Loremaster of Hoeth and Mages (tier 3)īretonnia: Bonus experience and reduced recruitment and upkeep costs for Peasant Mobs, Men-at-Arms with Swords, Battle Pilgrims and Foot Squires unitsĭwarfs: Bonus experience and reduced recruitment and upkeep costs for Dwarf Warriors, Longbeards, Slayers, and Miners unitsĮmpire: Bonus experience and reduced recruitment and upkeep costs for Swordsmen, Greatswords, and Empire Knights units Vampire Counts: Bonus experience, reduced recruitment/upkeep costs for Corpse Cart, Black Coach, and Mortis Engine units. High Elves: Bonus experience and reduced recruitment and upkeep costs for White Lions of Chrace unitsĭwarfs: Bonus experience and reduced recruitment and upkeep costs for Ironbreaker and Hammerer units Vampire Counts: Bonus experience and reduced recruitment and upkeep costs for Dire Wolves and Varghulf units Greenskins: Bonus experience and reduced recruitment and upkeep costs for Boar, Wolf and Spider Rider units Scroll down for special, faction-specific resources which can't be traded. Slaanesh is capable of generating resources and trading. Nurgle also gains additional capacity for heroes. For the Daemonic factions of Khorne, Nurgle, and Tzeentch, they gain faction resources, and bonus income in the area. For Skaven, each resource building also reduces the Skaven corruption levels (making the province habitable for longer). These are outlined in the following table. 2.3 Introduced in Total War: Warhammer IIIĮach faction can have additional bonuses from resources they control.2.2 Introduced in Total War: Warhammer II.
